Wizards crest

Tom Brady Division

Wizards

Team colors

The club's official colors, and what each one is for. The chart hue is for graphs only — never brand identity.

  • Primary
  • Secondary
  • Chart hue

What the site actually paints

What each color resolves to per theme. Use these for anything in the foreground, not the raw hexes above.

  • Accent token Light #290748 Dark #7f6a91 What teamAccentVar(franchiseId) resolves to. EVERY foreground use of a team colour reads this — text, a rank numeral, a chart line, a legend swatch — because it is floored to 3:1 against each theme’s card. Several franchises’ raw hexes land near 1:1 there.
  • Live bar fill Light #290748 Dark #290748 The win-probability bar on Live Scoring. Cleared for ΔE against the card — perceptual distance, the right metric for a block of colour. Resolved per MATCHUP, so an opponent in the same family shifts it; this is the value against a neutral.
  • Live bar ink Light #290748 Dark #9f8fad The SCORE beside that bar. Cleared for WCAG AA body contrast instead, because ΔE is not a reading metric — a colour can pass as a fill and be unreadable as a number, which is how coloured bars once sat beside grey scores.

Marks on file

2 cuts. Use the same-origin path on this site and the absolute URL in MFL. This franchise ships no hand-authored dark cut, so a dark card draws the light art behind a measured white ring.

  • Wizards — Icon Icon 100×100 PNG · the crest every themed surface draws Download
  • Wizards — Banner Banner wide PNG · the wide lockup, for MFL and franchise headers Download

What each ground draws

Use the light cut on a white cell, and the dark cut on a dark card and on the club's own color.

  • Light surfaces Icon Standings rows, roster headers, the nav crest — anything on a white card.
  • Dark surfaces Icon The same surfaces in dark mode. No dark cut on file, so the light art keeps a measured white ring to stay legible.
  • Team color Icon The team-color band — a hero, a reveal card, a player modal. Dark in both themes, so it follows the dark assignment.

In the app

The real components, on their real grounds.

  • Standings row the crest is the team column 1 Wizards 10-4 1 Wizards 10-4
  • Team color the third ground WIZARDS Tom Brady Division
  • Composite hero the crest as a watermark, ~300px, on the franchise's own gradient

    Brand Book

    Archie's Fantasy Football League Wizards

    The franchise's crest as a homepage hero draws it: a watermark behind the copy, on the gradient derived from its brand pair.

    Every cut on file

Using these marks

What each file is for. The Brand Book's file search finds any file in the league by name.

Icon — 100×100
The crest for themed surfaces: standings rows, the nav team chip, matchup cards, roster headers. Render the LIGHT src and let the theme swap resolve it.
Icon dark — 100×100
Not on file for this franchise. A dark card uses the light art, ringed where it needs one.
GroupMe crest — 400×400
Use for any crest drawn larger than ~100px: heroes, modal bands, watermarks.
Banner
The wide lockup, for MFL’s franchise header and throwback era art. Never use it where a square mark is expected.
A color as FOREGROUND
Text, a rank numeral, a chart line, a legend swatch: read the token --team-accent-0092 via teamAccentVar(franchiseId), never the raw hex.
A color as a FILL
A full-bleed band with white copy on it takes the brand pair directly; the resolver floors it for white ink.